Where you are on the zone bar
The game's own progress indicator is a segmented bar running across the top of the screen with one marker for the current area, and the current area's name in the banner below it. That bar is the reason this page starts with self-location rather than with a list: your position on it is readable at any moment, while the requirements for the next segment are not published anywhere. A third-party summary of this game lists Forest, Beach, Desert, Arctic, Volcano, Void and Cloudlands as the areas, which matches the labels that were read in play but is not a developer-published list.
The zone labels that have actually been read
Seven labels were read in the Spanish client: Bosque, Playa, Desierto, Artico, Volcan, Vacio and Tierras de nubes. The English session printed Forest Zone for the first of those, so the rest are given here as translations rather than quotes. The set matches, one for one, the area list a third-party summary publishes for this game - Forest, Beach, Desert, Arctic, Volcano, Void, Cloudlands - which is the strongest available check on the order, but it is still not a developer-published list. One further label was read on the ground rather than in the banner: a ZONA SEGURA decal marking the safe ground the game asks you to bring a stolen egg back to. The Void label is worth naming separately for what it looked like: a long straight canyon corridor under a cyan sky, flown with the stamina bar draining across the entire crossing rather than in short hops.
What each stage asks of your stamina bar
Every stage asks the same thing in practice - that the Wing Stamina bar does not empty before you arrive - and the stages differ in how much of the bar the crossing costs. Two area signs were legible enough to read a recommended figure: 10 Wing Stamina on a wooden sign along the forest path, and 160 on the sign standing on the way into the cloud area. That is the game telling you what a crossing costs, so treat those two numbers as the published part of the ladder and everything else as unpublished: no unlock requirement and no crossing distance was readable for any other area. The only other honest test is to watch the bar while flying the route: if it is visibly trending to empty before you arrive, that stage is beyond the current stamina rather than beyond the current Speed.
The live event window and what it added
Two independent guides put the ancient-themed update's start at Friday 25 September 2026, 16:00 UTC, and the developer's own listing carried a matching event block at the time. Per those sources it added a biome with new Eggs, Animals and Wings, a new Ancient Bat for collecting all eight Animals of that biome, limited Ancient Wings for finding all nine gems, and trading, with a secret event also mentioned. The same block was read again on 29 September 2026 and no longer carries that dated line: it now advertises one event, New REDLANDS Biome, New Eggs + Animals, dated Sat, Oct 3, 12:00 AM. Neither read prints an end date for a window or how many new Eggs the Redlands update contains, so none of those is published. One consequence was visible in play rather than only in the listing: after a Rebirth the client announced that a three-headed snake egg had appeared in Tierras de nubes, and a yellow crown-shaped egg guarded by a large creature was seen in that area afterwards. The recording never showed that carried egg's own name card, so linking the two stays an inference and is not printed as fact.
The failure the game explains itself
One failure has the game's own words attached to it: when Wing Stamina empties the game tells you to land and release Jump to recharge. In the later recorded session the bar read 155/155 at one point and 184/184 at another, and an empty bar was observed with the 184-point value; Speed read 190 to 191 around the same time. The frame-by-frame check of that recording states the order between two of those values cannot be sequenced, so this page does not claim which reading caused the fall - only that a bar reading above a hundred and fifty still emptied. Two other timed systems were visible and are recorded without a claim about what they change: a night cycle that announces the islands are closing, and a HUD slow-mode flag observed in its disabled state.
the stamina failure — Recover a crossing that ended in a fall
the wing and attribute cards — Buy the stamina that changes which areas you reach
the egg list — See which eggs were seen in which area
the Rebirth panel — Read what a reset does to flight progress
the payback calculator — Check a purchase against the crossing it is meant to fix